Blender 2.8 Bootcamp - Learn 3D, EEVEE, Collections & More

Learn Blender 2.8 tools & interfaces to create 3D models, render your textured assets, manage your scenes and much more



Platform: Udemy
Status: Available
Duration: 15 Hours

Price: $19.99 $0.00


Note: Udemy FREE coupon codes are valid for maximum 3 days only. Look for "Get Coupon" orange button at the end of Description.

What you'll learn

  • Not for profit accounting using QuickBooks including a charity, health care organization, and college
  • How to set up a QuickBooks for a not for profit organization
  • How to organize a chart of account for a not for profit organization in QuickBooks
  • How to enter data into QuickBooks using forms and how those transactions will impact the financial statements
  • How to customize forms for a not for profit organization using QuickBooks
  • How to generate and analyze report for a not for profit organization using QuickBooks
Requirements
  • None
Description
QuickBooks Desktop Not for Profit Organizations will provide the tools to enter data into QuickBooks for a not for profit organization.

This QuickBooks course will consist of three comprehensive practice problems. One problem will be for a charitable organization, one for a health care organization, and one for a not for profit school.

We will learn how to set up a QuickBooks file for a not for profit organization.

The course will show how to create a chart of accounts and items list for a not for profit organization.

Learners will learn how to enter data into the QuickBooks system using forms.

We will learn how to customize forms so that they can be used to provide to donors.

The course will show how to generate and analyze reports. We will also learn how to print, display, and distribute reports.

Learners will learn how to use the QuickBooks class feature to categorize expenses as restricted or unrestricted. We will also learn to use the job costing feature to track each restricted item in detail.

The course will provide backup files that allow learners to jump forward or rework any part of the comprehensive problem.

We will also provide Excel files as we work through the problem. We will break each comprehensive problem done and enter it into the system one journal entry at a time. We will show how the journal entry would be entered using debits and credits in Excel first, and then enter the transaction into QuickBooks. Excel is a more transparent system, making it easier to see and understand the connections. Once we understand the objective, we will then move to QuickBooks to enter the data. The system of first Entering data into Excel to understand the objective will be very useful when we need to use more complex features like class tracking and job costing.

Who this course is for:
Employees of a not for profit organization
Students who what to apply accounting theory to softwareWhat you'll learn
After taking this course you will be familiar with Blender 2.80 and you will be able to start creating your own work
You will be comfortable enough with Blender 2.80 to go ahead and attempt more advanced courses and tutorials
Requirements
There is no prior knowledge of Blender or 3D graphics is required for this course
You need a PC, Mac or Laptop capable of running Blender 2.80 with a GPU supporting OpenGL 3.3
Description
This is the perfect course to kickstart your career or hobby in 3D.

**Some proceeds from this course are donated to The Blender Foundation, supporting the Blender community and keeping Blender free and open-source forever**

This course covers every important aspect of Blender 2.8, the most advanced version of Blender yet. Blender is a free, open source digital content creation application that allows artists to create amaing 3D models, animation, visual effects, product visualisations, motion graphics, 2D digital hand drawn animation and much, much more.

This couse will help you get familiar with Blender 2.8's interfaces, from its various tool bars, editor windows, contextual menus and its modelling, lighting, texturing and rendering toolsets.

Using the provided scene files you will be able to follow along and quickly get to grips with concepts like data management, collections, scenes, view layers, linking and appending.

From there I'll delve into some of the newer features of Blender 2.8. You will be able to use the ability to customise your workspace, create materials and shaders in the new Look Dev mode and render your scenes in real time usign the EEVEE engine. This will make creating your own scenes and rendering out a final image much easier and quicker than any other software available.

This is a constantly improving course, Projects will be added regularly and videos upload several times per month, projects include:

A complete Title sequence, modelled, animated, textured, lit, rendered, compositing and edited all within Blender.

Interior modelling, lighting, rendering and compositing

Hard Surface modeling

Procedural texturing and the Node Editor

Creating a stylised, historical building using texture painting, sculpting and freeform render techniques and post-production.

I am always looking for suggestions from students for future projects, add ons and techniques that you want to be covered in this course. Feel free to message me anytime with your suggestions, feedback and questions.

Who this course is for:

  • Anyone wishing to learn to create and texture 3d models
  • Anyone wishing to learn the new version of Blender, Blender 2.80
  • Anyone familiar with previous versions of Blender who want to learn about the new features and updated interface